Shatterkeep
Bring down 16 hand-built castles with a trebuchet, a ballista and a tank. Every block can crack, burn, or collapse, and every fort has a weakness to find. Unlock new projectiles in the Armory between levels.
This is my first ever game, so I’d love your feedback: what was fun, what was confusing, and where you got stuck. Leave a comment below :)
| Updated | 1 day ago |
| Published | 4 days ago |
| Status | In development |
| Platforms | HTML5 |
| Rating | Rated 5.0 out of 5 stars (2 total ratings) |
| Author | SirAlek |
| Genre | Strategy |
| Made with | Godot |
| Tags | 2D, Destruction, Godot, Medieval, Physics, Singleplayer, upgrades |
| Average session | A few minutes |
| Inputs | Keyboard, Mouse |
| AI Disclosure | AI Assisted, Code, Graphics, Sounds, Text |
Development log
- Performance and UI Update2 days ago
- First Impression Update3 days ago
- Shatterkeep Launch!4 days ago



Comments
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Nice work! Thats great for a first game too :)
Cool game
basically crush the castle but worse
Thanks for trying it! That’s fair, it’s my first game, so I’m still learning. Was there anything in particular that didn’t feel good? The first few forts are more of a tutorial, and the later ones get more complex.